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Thread: Wrong interface

  1. #1
    GroBotoville Resident
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    Jun 2012
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    Default Wrong interface

    HEllo,

    I tried to study Groboto but i was confuse by the tutorial

    http://www.groboto.com/v3/Samples/GroBoModo/index.html

    It seems like it has different interface from Groboto 3 demo

    I tried to copy files to script and configs folders but this folders don't exist.

    Win 7 x64

  2. #2
    Groboto developer
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    Default

    djdimidrol,

    Do you have modo installed? The script and config folders are in the Luxology (modo) folder, this is what these particular tutorials are about.

  3. #3
    GroBotoville Resident
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    Hm...I haven't modo installed. Modo is 3d programm, right?

    And what if I want to use Groboto with 3d max using OBJ files? How can I complete this tutorial
    http://www.groboto.com/v3/Samples/GroBoModo/index.html in part of modeling?

    Is it any possobilities to set tutorial interface without modo?

  4. #4
    Groboto developer
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    djdimidrol,

    Sure, you can use Groboto with any 3D program by exporting OBJ files from Groboto. We simply went a step further with modo by creating modo-specific scripts to make subsequent work in modo more convenient, and this is what these particular tutorials cover. You can see GrobototoModo at the top of that page.

    If you want to use Groboto with some other 3D program, you do your initial modeling in Groboto, as described in these tutorials (tutorials in the bottom row are Windows-based, others are Mac-based, but still useful for Windows users). Then you convert your model to unified mesh as described in this doc, export it as OBJ and import it into 3ds max, for instance. All the capabilities for further reshaping in the other 3D program are still there, by exporting vertex weights and bitmap images that control surface displacement.

  5. #5
    GroBotoville Resident
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    Default

    Thanks for the valuable suggestion "boris" i was just looking for this .....

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