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Thread: Praise for the Standard UV mapping in Groboto

  1. #1
    Whoop John, London UK Whoop's Avatar
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    Default Praise for the Standard UV mapping in Groboto

    As this section is for feedback as well as bugs and I seem to always be complaining about bugs, I would just like to say how much I like the Standard UV mapping that Groboto produces.

    My mesh editing proggie of choice is Silo, which has a number of methods for tacking UV maps, LCSM, XYZ coordinates, Planar regions and so forth.

    Groboto, knowing how my models were created and produced, renders very meaningful UV maps which I am finding most useful when it comes to texturing them up.

  2. #2
    Groboto developer
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    Thanks, John. This was one feature we added kind of on our own free will, before a wave of complaints about its absence had a chance to develop. Since then we are hoping somebody will make a good use of it...

  3. #3
    Whoop John, London UK Whoop's Avatar
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    Thanks Boris, I have made good use of your UV maps in some models.

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