View Full Version : Can Groboto Be More "Hands On"?
11-16-2010, 02:34 PM
What I mean by this is - can the most important things concerning objects be done in the 3D viewport - without resorting to the "out-of-window" controls? I am, of course, referring to the new Windows version 3 (beta).
As far as an inexpensive and powerful hard surface modeling environment, I can't think of a better deal, nor a faster way to get from point A to point B, than Groboto - now that booleans are possible. But, I'm used to a more "touchy, feely" way of modeling, (you know, with a polygon, subdivision surface modeler like Silo). Direct, hands on modeling, so to speak.
It's just that Groboto looks like it can be much faster to produce mechanical objects than other environments - and cheaper, too.
The automatic mesh generation for hard surfaces is second to none, as far as I can tell, (I work for the guys that make 3D-Coat) - and we have the best organic mesher out there. But, I can see Groboto working very well with the likes of 3D-Coat, and I'd like to recommend it to our audiences as a supplementary program for making hard surface models.
A quick set of "hands on" video tutorials would be really helpful to a guy like me.
Very nice work, you guys.
11-17-2010, 11:15 AM
Thanks for the comments & encouragement.
Yes, we feel we are on to something here.
I'm familiar with 3DCoat (but only conceptually -- never had time to play... these days I don't even have time to eat or sleep). I've always thought it looked very intriguing and original -- two things I value highly.
We would love to connect with you guys -- I agree, there seems to be a nice complimentary nature to the two apps. I'll contact you outside of this forum so we can explore the possibilities.
As for Hands-On -- I couldn't agree more. GroBoto has a lot of tools that are designed to work that way (and work more powerfully/intuitively precisely because they are within the context of the workspace, and key off of existing geometry).
I'm a bit reluctant to point you to already outdated videos, but they may give you an idea. Keep in mind that all of that functionality (and more in the works) is/will be available with GroBoto's Custom Boolean modeling as well.
You can get to all of our videos through this page:
v3Beta Docs - Videos (http://www.groboto.com/v3Beta/Documentation/TVideos/)
The 'Earlier v3 Beta Movies' linked there show some of the in-workspace modeling features (again more than a bit outdated).
Much of what we show in the videos occurs in the 'external UI' just for clarity. As we create more videos we will feature more Hands-On options.
New Videos are in the works that will demonstrate how this all comes together in a very Hands-On way requiring only infrequent trips outside of GroBoto's Workspace.
11-17-2010, 07:17 PM
Thanks for the encouraging update info. I was hoping this was the case. I'd love to speak more with you about any kind of collaboration you might have in mind. Both apps seem ideally matched - so maybe something great can come of it.
You can reach me at:
email@example.com or, if you prefer, just join our forum and send me a private message:
3D-Coat Forum (http://www.3d-coat.com/forum/index.php?act=idx)
11-18-2010, 03:39 AM
I also use 3D Coat so if GroBoto supports it well in the future that would be really great.
You might be interested in 3DC's new app link options because a number of apps like Blender, Softimage, Maya etc now have app links made for them and these are great. There is a forum for testing these here -
Also there is a Development forum with various information about how to make app links and the 3B file format that 3DC uses here -
As a 3D Coat and GroBoto owner i think if there was a applink or 3B export option added in the future this would be really amazing. :)
11-18-2010, 11:54 AM
"marriage" of 3Dcoat and Groboto with common features that can allow the export of files or even common future developments would be a good idea ...
11-18-2010, 03:04 PM
I have 3d-Coat and if there is any degree of crossover / integration / complimentarity this would be a boon for both pieces of software I am sure.
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