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View Full Version : Context menu bug or missing feature



hiperia3d
10-29-2010, 07:42 AM
In the context menu of an object, "Toggle Booleans" is missing the checkmark if they are active. If this is all right, I would suggest to add it when Booleans is active (checked).

boris
10-29-2010, 01:22 PM
hiperia3d,

Good suggestions, thanks. Here's how the context menu looks for beta 2.97 (tomorrow):

http://www.braid.com/boris/Interface/Context297.jpg

freez
10-29-2010, 04:19 PM
Is there a quick key for toggling booleans on/off?

It gets a bit tedious always having to use the right click for something that is a view setting and simple on/off on/off switch, and not really a context thing. Also the context menu is getting overly large with all the functions it's currently supporting.

boris
10-29-2010, 08:13 PM
freez,

Yes, maybe "B" for Booleans?

The context menu is getting long. There are a whole number of things in it that are also available in the scene right-click menu, when you are not hitting any object.

The idea was, I suppose, that when you want to do something not specific to any object, like Toggle Booleans or Mesh Preview, you want to be able to just click anywhere, without deliberately aiming at areas free of objects. But maybe this convenience is outweighed by the convenience of not having to wade through a very long menu.

hiperia3d
10-30-2010, 03:58 AM
Thanks Boris, that's good.

Is Toggle booleans relative to all booleans or only to the current selected cluster? Maybe having the 2 options would be good too.

boris
10-30-2010, 11:35 AM
Yes, it wood be nice (it's only global now). Should work on individual clusters, on selections, and on all.